Mupen64Plus-Video-Glide64mk2 RELEASE
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# Mupen64Plus-Video-Glide64mk2 v2.6.0 - July 14, 2024

## Merged PRs

* [132](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/132): CI/CD: Update to generic scripts, independent schedule, etc
* [130](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/130): Remove Boost dependency
* [129](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/129): Hotfix building with Boost v1.85.0
* [125](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/125): CI/CD: Fixes Ubuntu i386 builds, among other changes
* [124](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/124): CI/CD: Integrate scheduled builds and other...
* [123](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/123): rdp: Avoid signed overflow during texture block loading
* [122](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/122): CI/CD: Update MSVC
* [121](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/121): CI/CD: Update
* [118](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/118): CI/CD: Implement GitHub Actions and public nightly builds
* [117](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/117): Add RISC-V Support
* [115](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/115): build: Allow out of tree builds.
* [111](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/111): Allow non-default compilers without resorting to symbolic links
* [110](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/110): Allow to set custom platform toolset from commands
* [109](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/109): Changes to have more generic project files
* [106](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/106): Fix clang errors
* [105](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/105): Add ppc64le support


## Closed Issues

* [131](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/131): ci: Build failure
* [128](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/128): Build failure with Boost 1.85.0
* [127](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/127): Current glide64mk2 is incompatible with RMG. Can someone make a new build that works? Needs an update.
* [126](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/126): Use `GL_NUM_EXTENSIONS` and `glGetStringi` to check OpenGL extensions
* [77](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/77): Paper Mario Star spirit text missing
* [120](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/120): Super Mario 64: Texture pixels appear to be swapped with adjacent pixels
* [90](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/90): Unable to compile on MSYS2
* [114](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/114): Unable to launch any games with plugin


## Top Contributors (2 or more commits)
1. Jj0YzL5nvJ
2. richard42
3. GhostlyDark
4. Gillou68310


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# Mupen64Plus-Video-Glide64mk2 v2.5.9 - February 10, 2019

## Merged PRs

* [102](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/102): Added support for aarch64
* [101](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/101): fix presumed off-by-one bug in TxQuantize::quantize
* [99](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/99): Remove MAX_NUMCORE.
* [98](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/98): Warnings
* [96](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/96): Remove 'register' storage class specifier.
* [95](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/95): Use debug callback instead of stdout
* [94](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/94): Update homepage links
* [92](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/92): Initialize glew before trying to use unresolved symbols
* [91](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/91): Build MXE targets as additional tests in travis build matrix
* [89](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/89): Use uintptr_t type for pointer to integer conversion.
* [88](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/88): Fix compilation on clang. Fixes issue 87.
* [86](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/86): Use faster container based Travis CI
* [79](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/79): Add Zelda MM ucode from GLideN64
* [78](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/78): Don't use SSE on PowerPC.
* [70](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/70): Use Ubuntu Trusty as base system for Travis CI
* [69](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/69): Add raspberry pi build option
* [65](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/65): Fix black screen when wrpFBO is set to False 
* [64](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/64): Added x64 configuration to VisualStudio2013 project file
* [59](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/59): Remove unnecessary OpenBSD warning.
* [57](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/57): flto reverts, second attempt


## Closed Issues

* [77](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/77): Paper Mario Star spirit text missing
* [103](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/103): Build fails in Visual Studio 2013
* [100](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/100): potential issue in TxQuantize.cpp
* [87](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/87): Change __builtin_ia32_storeups() use in favor of _mm_storeu_ps()
* [85](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/85): Build fails on OpenBSD
* [58](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/58): Please use regression test with GCC/Clang sanitizer
* [54](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/54): Different colors in kirby arms


Mupen64Plus-Video-Glide64mk2 v2.5 - April 26, 2015
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 - fix colors in compressed fxt1 textures by importing mesa code
 - replace patented S3TC algorithm with compatible S2TC
 - Enable the dump_cache to allow loading of dat files
 - bugfix: work around problem in OSD callback whereby core code doesn't re-activate shader
 - bugfix: Resident Evil II hang
 - allow user override of game-specific settings via mupen64plus.cfg
 - add option to enable full-scene antialiasing
 - code cleanup to remove dead section of code
 - add OpenGL ES support (2.0)
 - add config option to force polygon offset values (fixes artifacts on certains games / renderers)
 - fix broken C version of MulMatricesC
 - implement optional frameskip feature, which drops frames instead of rendering if game is going slow
 - fix texture pack read failure on some 64-bit platforms
 - correct N64 ROM header analysis for PAL/NTSC detection
 - bugfix: use memmove() instead of memcpy() for overlapping buffers
 - on Win32, don't set gamma table because it breaks monitor calibration

Mupen64Plus-Video-Glide64mk2 v2.0 - July 4, 2013
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 - lots of bug fixing and cleanup
 - remove wxwidgets dependencies
 - ported old 32-bit x86 assembly language code to C for other platforms/CPUs
 - add Visual Studio 2012 project files
 - convert to Mupen64Plus build system and API
 - merged wahrhaft's Glide64 and Glitch64 changes from earlier porting effort
 - ported later changes from Mudlord's repository
 - add initial source code from Gonetz's google code repo "10th anniversary Glide64 release"
