13#ifndef OPENSHOT_COLOR_SHIFT_EFFECT_H
14#define OPENSHOT_COLOR_SHIFT_EFFECT_H
39 void init_effect_details();
72 std::shared_ptr<openshot::Frame>
GetFrame(int64_t frame_number)
override {
return GetFrame(std::make_shared<openshot::Frame>(), frame_number); }
83 std::shared_ptr<openshot::Frame>
GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number)
override;
86 std::string
Json()
const override;
87 void SetJson(
const std::string value)
override;
93 std::string
PropertiesJSON(int64_t requested_frame)
const override;
Header file for EffectBase class.
Header file for JSON class.
Header file for the Keyframe class.
This class shifts the pixels of an image up, down, left, or right, and can be animated with openshot:...
Keyframe blue_x
Shift the Blue X coordinates (left or right)
std::string Json() const override
Generate JSON string of this object.
Keyframe red_y
Shift the Red Y coordinates (up or down)
Keyframe alpha_y
Shift the Alpha Y coordinates (up or down)
std::shared_ptr< openshot::Frame > GetFrame(int64_t frame_number) override
This method is required for all derived classes of ClipBase, and returns a new openshot::Frame object...
void SetJson(const std::string value) override
Load JSON string into this object.
std::string PropertiesJSON(int64_t requested_frame) const override
Keyframe green_y
Shift the Green Y coordinates (up or down)
Keyframe alpha_x
Shift the Alpha X coordinates (left or right)
Json::Value JsonValue() const override
Generate Json::Value for this object.
Keyframe red_x
Shift the Red X coordinates (left or right)
Keyframe green_x
Shift the Green X coordinates (left or right)
void SetJsonValue(const Json::Value root) override
Load Json::Value into this object.
Keyframe blue_y
Shift the Blue Y coordinates (up or down)
ColorShift()
Blank constructor, useful when using Json to load the effect properties.
This abstract class is the base class, used by all effects in libopenshot.
A Keyframe is a collection of Point instances, which is used to vary a number or property over time.
This namespace is the default namespace for all code in the openshot library.