<map id="dirac::CodingParamsByteIO" name="dirac::CodingParamsByteIO">
<area shape="rect" id="node1" title="Represents compressed sequence&#45;parameter data used in an AccessUnit." alt="" coords="96,449,295,478"/>
<area shape="rect" id="node2" href="$a00234.html" title="Class ByteIO &#45; top&#45;level class for reading/writing bytes to a stream." alt="" coords="5,338,111,367"/>
<area shape="rect" id="node3" href="$a00350.html" title="Parameters relating to the source material being encoded/decoded." alt="" coords="135,338,288,367"/>
<area shape="rect" id="node4" href="$a00342.html" title="Class defining a rational number." alt="" coords="154,227,269,256"/>
<area shape="rect" id="node5" href="$a00386.html" title="Parameters common to coder and decoder operation." alt="" coords="327,338,477,367"/>
<area shape="rect" id="node6" href="$a00382.html" title="Structure to hold motion parameters when motion comp is used." alt="" coords="301,227,484,256"/>
<area shape="rect" id="node7" href="$a00306.html" title=" " alt="" coords="267,99,446,145"/>
<area shape="rect" id="node8" href="$a00370.html" title="Parameters for overlapped block motion compensation." alt="" coords="229,5,364,34"/>
<area shape="rect" id="node9" href="$a00306.html" title="A template class for one&#45;dimensional arrays." alt="" coords="426,5,597,34"/>
<area shape="rect" id="node10" href="$a00306.html" title=" " alt="" coords="471,99,650,145"/>
<area shape="rect" id="node11" href="$a00378.html" title="Structure to hold code block sizes when spatial partitioning is used." alt="" coords="661,5,799,34"/>
</map>
